Gamification for mobile crowdsourcing applications: An example from flood protection
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Todtenhausen, Leon; Fuchs-Kittowski, Frank: Gamification for mobile crowdsourcing applications: An example from flood protection. In: Advances and New Trends in Environmental Informatics. ICT for Sustainable Solutions. Progress in IS. Hg. von Rüdiger Schaldach, Karl-Heinz Simon, Jens Weismüller, Volker Wohlgemuth. Cham, Schweiz: Springer Nature 2020( Progress in IS), S. 37-53.
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Gamification for mobile crowdsourcing applications: An example from flood protection
EnviroInfo 2019
Kassel, 23.09.2019Veranstaltungsbeitrag › Sonstiger Veranstaltungsbeitrag › 2019