Using Digital Games to Teach the Hero's Journey as a Model for Change and Innovation Management

Konferenzbeitrag › Konferenzpaper › 2011

Zitation

Busch, Carsten; Conrad, Florian; Steinicke, Martin: Using Digital Games to Teach the Hero's Journey as a Model for Change and Innovation Management. In: Proceedings of the 5th Conference on Games-Based Learning. Hg. von Gouscos, Dimitris; Meimaris, Michalis. Reading, UK: Academic Publishing Limited 2011, S. 1-5.

ISBN

978-1-908272-19-5

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